![]() Recompiles the game's SPU LLVM cache before running which adds extra start-up time. LLVM Recompiler: Fastest option with very good compatibility. You may try this as a last resort if you encounter odd bugs or crashes. Interpreter (precise): The most accurate Interpreter, but very slow to play games with. Trades accuracy for speed, and it very rarely breaks games even in comparison to the precise option. Interpreter (fast): The fastest interpreter. ![]() Should you face compatibility issues, fall back to one of the Interpreters and retry. By far the fastest option and should always be used. LLVM Recompiler: Recompiles the game's executable once before running it for the first time.
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